



Give hat to Butler and he'll give you a clue about the flute and some pieces of a torn map. Now tickle it to open the chest and take flute, hat and loa. you must turn the coloured rings to connect the spider's legs, and the spider must be facing upwards. Examine coils of rope, they act like snakes and something's hidden inside. Talk to the Butler, he wants the Baron's hat. Now for the mould, put the clay and the water in it and take the medallion.Įxamine boarded doorway to learn you might have to be a little less-substantial to go that way, so cross to other side of the hold (beyond filled-in hole). Use the lever to raise the floor to get the bucket of water. You can't reach, so push the box to climb up. Take the bag of clay, now where's the water? Pull the lever above the painting. Examine work bench, there's a mould and a drawing of a bag and water. Look at chest to get the sad tale of the crewman and learn about the Baron's sacred objects.
#Voodoo kid free
Look down hole to learn that you must free the captain. Listen to the Zombie Butler who warns you about the Baron then watch him jump down the hole. Click on everything, there are lots of surprises in store. There are many other items to investigate along the way that have not been included. Please note that this walkthrough concentrates upon the essential actions necessary to complete the game. Walkthrough by Rosemary Young and Gordon Aplin (1997)
